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This is state of the art horror. - Tagline


House of the Dead: Scarlet Dawn (ハウス・オブ・ザ・デッド 〜スカーレット・ドーン〜) is the sixth installment in House of the Dead series, announced by SEGA Interactive on January 14, 2018.

The game is an interquel between The House of the Dead 4 and The House of the Dead III. Taking place on December 6, 2006, it follows AMS agents Kate Green and newcomer Ryan Taylor on an undercover mission at Scarecrow Mansion. When zombies besiege a dinner service, the pair discover a plan which threatens the world.

Plot Edit

On December 6, 2006, AMS agents Kate Green and Ryan Taylor, the brother of the late James Taylor, are dispatched to Scarecrow Mansion for an undercover investigation of "Code R". During a dinner service, the party host unleashes hordes of zombies upon the guests; the agents fight to safety. A rescue helicopter arrives, but crashes, and the building collapses. Escaping with no backup available, Kate and Ryan explore the mansion.

In the annex, the agents discover a computer room with a world map, and are ambushed by a resurrected Chariot. After they kill Chariot and rescue hostages, Kate reveals that "Code R" is a mysterious project called "Noah's Ark".

In the underground laboratory, Ryan accidentally triggers an alarm, trapping them and activating the self-destruct system. The agents fight to the control panel and stop the countdown. Ryan finds a picture of the party host with Dr. Roy Curien and Caleb Goldman. Kate recognizes the party host as Thornheart, previously thought to have died from an illness, whose ancestors founded the DBR Corporation. The agents fight Priestess, a squid-like creature, and eventually burn it with flammable chemicals.

In the eastern house, Kate and Ryan discover Thornheart's room and learn that he is at a nearby church. They fight to a helipad, but a resurrected Hangedman destroys the chopper. After killing Hangedman, the agents rush to the church; Ryan worries that he will die like James.

Fighting through the church, the agents find monuments dedicated to Curien and Goldman. They confront Thornheart, who reveals that "Noah's Ark" is designed to destroy and replace the corrupted humanity with "a new evolution." He releases his masterpiece, Moon, who is impervious to gunfire and constantly grows. Ryan impales Moon with a metal rod, which kills the creature when struck by lightning; Kate believes this miraculous event was a divine intervention from James. With the threat finally neutralized, Kate and Ryan leave Scarecrow Mansion as the sun rises.[5][6]

EndingsEdit

Like previous House of the Dead titles, the game features multiple endings. So far, four endings were produced.

  • Standard Ending 1, shows Thornheart, alive and unharmed in the underground laboratory. This initially is believed to be triggered by completing the final QTE, but was later debunked when it was discovered that failing the QTE also triggers this ending.
  • Standard Ending 2, believed to be triggered by completing the game in Master difficulty, shows Thornheart, back at the church, unharmed, as he discusses his next plan.
  • Best Ending 1, achieved by clearing the game with an S rank in Normal Mode, shows Thornheart on the church, telling that the ordeal has just begun. He suddenly went down before rising up again, possibly turning into a zombie, before the video glitched out.
  • Best Ending 2, achieved by clearing the game with an S rank in Master Mode, shows Kate and Ryan discussing James after Moon's defeat.[7]

At the end of the endings (with the exception of Best Ending 2), the words "To be continued in the next House of the Dead" are shown

Characters Edit

Chapters Edit

ZombiesEdit

New Edit

  • Rogers
  • Allen
  • Santana
  • Bryant
  • Wilson
  • Suzuki
  • Park
  • Mac
  • Smoker
  • Bruce
  • Samson Jr.
  • Janish
  • Ratstar

Returning Edit

Bosses Edit

Development Edit

Following a 12-year hiatus on the franchise, House of the Dead: Scarlet Dawn was announced by SEGA Interactive on January 14, 2018.[9] The game will run on Unreal Engine 4 within an enclosed "deluxe" cabinet featuring vibrating seats and motion sensors. A preliminary location test was held at the SEGA Akihabara Building 3 in Tokyo, Japan from January 19 to the 21st.[10] SEGA released a promotional website as promotion featuring gameplay screenshots.[11]

It was announced that civilians will return, as well as the "Rescue Mechanic" from The House of the Dead III. Multiple weapons could be equipped, including shotguns and grenade launchers. The Chariot, a boss from the original House of the Dead, was revealed to be returning. [12]

During JAEPO 2018, Sega released an official trailer for the game, revealing new scenes, including the confirmation of a new boss.[13] Sega held more location tests: one in Round One Arcade, Yokohama on March 3rd to March 5th; and anotherin Rakuichi Rakuzen Arcade, Kawaguchi on March 16th to March 18th[14].

On July 9th 2018, another location test, featuring new stages, enemies, and bosses, was held in three places: High-tech Land Sega in Shibuya, Sega Tokyo Dome City, and Sega Shinjuku Kabukicho. On the same day, it was confirmed that Scarlet Dawn is directed by Takashi Oda, who had worked on previous games in the series.

Kevin Bachus, the Senior Vice President of restaurant and video arcade chain Dave & Busters, announced that all locations will receive Scarlet Dawn cabinets in October.[15]

Trivia Edit

  • House of the Dead: Scarlet Dawn is the first House of the Dead series to be released in the 2010s. The last House of the Dead game before "Scarlet Dawn" was The House of the Dead: Overkill in 2009.
    • Excluding "Overkill", "House of the Dead: Scarlet Dawn" is also the first canon installment in the franchise to be released in the 2010s, after "The House of the Dead 4", in 2005.
  • Unlike past installments, which indicates Player 1 in Red and Player 2 in Blue, the color for Player 1 and Player 2 is switched.
  • For some reason, the name of the game has dropped the "The" from "The House of the Dead"'s title.
  • Neither does the Reload sound nor its corresponding sprite appear in the demo.
  • This is the first game since The House of the Dead III to have a prologue chapter (Chapter 0).
  • With an overall total of 5 chapters, this is the shortest House of the Dead game since the original game.
  • Curiously, this is the first canonical game to not feature "Type numbers", and the second game in the series to do so, following The House of the Dead: Overkill. This is possibly because Thornheart developed the monsters by himself and not as part (but still based on) of Curien and Goldman's creations.
  • House of the Dead: Scarlet Dawn" is the first game since the original (excluding Overkill) to feature the short version of the "Stage Clear" theme. The latter part of the Stage Clear theme in this game is the remix of "Ranking" from The House of the Dead 2.
  • This is the first game in the series in which the route travelled by the characters is shown regardless if the player completes the game or not. In past entries, the route is shown only if the player loses the game and shows up to the point where the character is defeated.
  • This is the first game in the entire canon series to not include a "Bad Ending".
  • "House of the Dead: Scarlet Dawn" has similarities to "The House of the Dead 4":
    • Both games featured a "veteran" character and a "rookie" character (James Taylor is the veteran and Kate Green is the rookie in 4, while Kate is the veteran and Ryan Taylor is the rookie in "Scarlet Dawn").
    • Both games featured "the ground shaking" during the opening cutscene.
    • Both games introduced the Player 2 character first (Kate Green in both 4 and "Scarlet Dawn").
    • Both games featured a "glass scene"; zombies breaking through the glass during the opening chapter.
    • Both games feature a similar plot: The AMS agents attempting to stop the antagonist's plan of human extinction. Though the main motivation behind such attacks were different.
    • The second chapter in both games begins with a flashback sequence, the remaining chapters of both games feature the main antagonist.
    • Both games feature the same death animation in the route display (P1 laying down with one arm holding the chest, and P2 falling down with one arm extended upwards)
    • Both games utilize machine guns, however House Of The Dead 4 uses a lightweight Uzi (ingame the model is based on a modified Steyr TMP) whereas Scarlet Dawn features a standard assault rifle-like gun based on the Heckler and Koch MP7.
  • This is the first game in the main series not to feature the character G.

ReferencesEdit

  1. http://dengekionline.com/elem/000/001/664/1664660/
  2. http://arcadeheroes.com/2018/05/31/sega-confirms-house-of-the-dead-scarlet-dawn-for-a-western-release/
  3. https://mobile.twitter.com/Soshi_fujisawa/status/1035074922840649729
  4. http://arcadeheroes.com/2018/10/10/segas-house-of-the-dead-scarlet-dawn-arriving-at-dave-busters-locations-now/
  5. https://m.youtube.com/watch?v=qcZ8OIOL27M
  6. http://segabits.com/blog/2018/01/18/house-of-the-dead-scarlet-dawn-location-test-footage-hits-the-net-looks-amazing/
  7. https://youtu.be/BWJzQEHV6a4
  8. https://m.youtube.com/watch?v=qcZ8OIOL27M
  9. https://hod.sega.jp
  10. http://segabits.com/blog/2018/01/14/house-of-the-dead-scarlet-dawn-announced-for-arcades/
  11. https://hod.sega.jp/
  12. https://www.facebook.com/permalink.php?story_fbid=1383719155067386&id=171238962982084
  13. https://m.youtube.com/watch?v=Sf5gnOMTaGU
  14. https://hod.sega.jp
  15. http://arcadeheroes.com/2018/07/09/segas-house-of-the-dead-scarlet-dawn-headed-to-all-dave-busters-locations-this-fall/